🛰️航天仿真算法库 SpaceAST
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EarthOrientation.hpp
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#pragma once
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#include "AstGlobal.h"
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#include "AstCore/BodyOrientation.hpp"
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AST_NAMESPACE_BEGIN
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class
EarthOrientation
final:
public
BodyOrientation
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{
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public
:
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EarthOrientation
() =
default
;
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~EarthOrientation
()
override
=
default
;
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void
getICRFToFixedTransform(
const
TimePoint
& tp,
Rotation
&rotation)
const override
;
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void
getICRFToFixedTransform(
const
TimePoint
& tp,
KinematicRotation
&rotation)
const override
;
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void
getICRFToInertialTransform(
const
TimePoint
& tp,
Rotation
&rotation)
const override
;
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Axes
* getMODParent()
const override
;
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void
getMODTransform(
const
TimePoint
& tp,
Rotation
&rot)
const override
;
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Axes
* getTODParent()
const override
;
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void
getTODTransform(
const
TimePoint
& tp,
Rotation
&rot)
const override
;
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};
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AST_NAMESPACE_END
ast::Axes
轴系类
定义
Axes.hpp:69
ast::BodyOrientation
天体姿态/指向
定义
BodyOrientation.hpp:38
ast::EarthOrientation
地球旋转类
定义
EarthOrientation.hpp:36
ast::KinematicRotation
运动学坐标系旋转
定义
KinematicRotation.hpp:32
ast::Rotation
坐标系旋转类
定义
Rotation.hpp:39
ast::TimePoint
绝对时间点
定义
TimePoint.hpp:106
src
AstCore
SolarSystem
Orientation
EarthOrientation.hpp
制作者
1.12.0