_AST_DEF_KINEMATICROTATION_PROPERTIES\
const Vector3d& rotationRateDot() const { return angvelDot_; }\
Vector3d& rotationRateDot() { return angvelDot_; }\
const Vector3d& getRotationRateDot() const { return rotationRateDot(); }\
Vector3d& getRotationRateDot() { return rotationRateDot(); }\
void setRotationRateDot(const Vector3d& angvelDot) { angvelDot_ = angvelDot; }\
const AccelerationRotation& accelerationRotation() const { return reinterpret_cast<const AccelerationRotation&>(rotation_); }\
AccelerationRotation& accelerationRotation() { return reinterpret_cast<AccelerationRotation&>(rotation_); }\
const AccelerationRotation& getAccelerationRotation() const { return accelerationRotation(); }\
AccelerationRotation& getAccelerationRotation() { return accelerationRotation(); }\
void setAccelerationRotation(const AccelerationRotation& rot) { accelerationRotation() = rot; }\