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🛰️航天仿真算法库 SpaceAST 0.3.1
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#include "VisVTKRenderer.hpp"#include "AstVisualization/VisView.hpp"#include "AstVisualization/VisGroup.hpp"#include "AstVisualization/VisTrajectory.hpp"#include "AstVisualization/VisCelestialBody.hpp"#include "AstVisualization/VisGroundTrack.hpp"#include "AstVisualization/VisVisitor.hpp"#include "AstCore/Point.hpp"#include "AstCore/Frame.hpp"#include "AstCore/CelestialBody.hpp"#include "AstCore/TimeInterval.hpp"#include "AstMath/Vector.hpp"#include <vector>#include <cstddef>#include <vtkSmartPointer.h>#include <vtkPoints.h>#include <vtkPolyData.h>#include <vtkPolyLine.h>#include <vtkCellArray.h>#include <vtkPolyDataMapper.h>#include <vtkActor.h>#include <vtkProperty.h>#include <vtkSphereSource.h>#include <vtkRenderer.h>#include <vtkRenderWindow.h>#include <vtkRenderWindowInteractor.h>#include <vtkInteractorStyleTrackballCamera.h>#include <vtkWindowToImageFilter.h>#include <vtkPNGWriter.h>#include <vtkCamera.h>#include <vtkTexture.h>#include <vtkImageReader2.h>#include <vtkImageReader2Factory.h>#include <vtkParametricFunctionSource.h>#include <vtkParametricEllipsoid.h>#include <vtkAutoInit.h>命名空间 | |
| namespace | ast |
函数 | |
| VTK_MODULE_INIT (vtkRenderingOpenGL2) | |
| VTK_MODULE_INIT (vtkInteractionStyle) | |
| AST_VISVTK_API void | aVisVtkRegister () |
VTK 渲染后端实现
把 AstVisualization 场景图编译为 VTK 场景(轨迹 polyline、天体球体、 地面轨迹),支持离屏 PNG 导出与交互窗口。坐标统一采用国际单位(米)。
SpaceAST项目(https://github.com/space-ast/ast) 本软件基于 Apache 2.0 开源许可证分发。 您可在遵守许可证条款的前提下使用、修改和分发本软件。 许可证全文请见:
http://www.apache.org/licenses/LICENSE-2.0
重要须知: 软件按"现有状态"提供,无任何明示或暗示的担保条件。 除非法律要求或书面同意,作者与贡献者不承担任何责任。 使用本软件所产生的风险,需由您自行承担。