53AST_CORE_CAPI
double aLightingRatio_DualConeModel(
const Vector3d& position,
const Vector3d& lightingSourcePos,
double lightingSourceRadius,
double occultingBodyRadius);
double aLightingRatio_DualConeModel(const Vector3d &position, const Vector3d &lightingSourcePos, double lightingSourceRadius, double occultingBodyRadius)
计算双锥阴影模型下的光照比例
定义 Eclipse.cpp:104
int aLightingRatio_CylindricalModel(const Vector3d &position, const Vector3d &lightingSourcePos, double occultingBodyRadius)
计算圆柱阴影模型下的光照比例
定义 Eclipse.cpp:27